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#10
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Okay, here's the basic setup:
We have 4 different "modes" (stole this idea from Waffle). I called them "Play", "Lobby", "Dialog" and "Seating". You can toggle in and out of these modes with a single key (button). Advantage is that you don't have to hold down a modifier (point of this thing is to reduce strain, right?) and that you only use one button. What these modes are: "Play" is play, obviously. In "Lobby" mode, you can browse through the List- or TreeView, open tables or click the Join Wait List button. "Dialog" mode handles any (Party) window that is not a table or the lobby. 'Course, AR does most of this, but we still need it for the Seat Available window, the dialog that pops up when you close a table etc. In "Seating" mode you can choose a seat. I've got it all seat up, but the damn disappearing Guibar was slowing me down. Edit: Just realized this is very brief and confusing. This is probably because the code is very long and confusing and I've got a slight headache. I need some coffee. |
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