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#14
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[ QUOTE ]
1) If you ban HUD's only savvy people will have them. Consider this: A computer connects to the site with the official client. Unbeknownst to the poker site, this "computer" is actually a vmware virtual machine. Pokertracker is running on the host machine. A HUD is running on the host machine. Result: The same thing we have now for the user but the poker site has no idea that PT is even collecting data, let alone that there is a HUD overlay. 2) Forget setting up multiple computers to multi-account. Again vmware comes to the rescue, this time fully over the cheating "line". 1600x1200 display on host machine. Four vmware virtual machines running simultaneously @ 800x600. These either use a full service proxy or four physical connections in the host machine to avoid dupe IP addresses. Simple. Result: Same ability we have now, just slightly more complicated for the end user. This is a case of giving greedy people enough rope to hang themselves. If a cheater is prevented from connecting twice from the same IP he/she may think, "How can I get multiple IP's to all display on this monitor?" The way it is now there is a very good chance of catching them. If separate IPs were required then there would be nearly no trace in the network, you'd be down to standard collusion/softplaying detection methods. Give the cheaters enough rope, please. [/ QUOTE ] So your arguement is that the sites should knowlingly allow cheating and unfair advantages to some players because they are powerless to stop it anyway? |
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