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#34
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I think we need to do a full re-sample AND permute the player orders on every collision, the frequencies will then work themselves out.
ie. our target frequency is P(P2|AK)=1/3 P1 is dealt first and receives 1 of 6 AA combinations. P2 chooses 1 of 16 AK or 16 KQ combinations. 8 of the AK combinations 'collide' with P1's cards and the deal is invalidated. 8 of the AK's are OK and all 16 KQ's are OK. When P2 is dealt first, he receives 1 of 16 AK or 16 KQ's P2 chooses 1 of 6 AA combinations. 50% of the time P2 has KQ and any AA is valid. 50% of the time P2 has AK and a collision will occur 50% of those times. 25% of deals are invalid. The makeup of the remaining 75% is 2/3 KQ and 1/3 AK. Re-sampling P1's cards at this point, leaving P2 with AK in his hand is where the bias is introduced. When a collision occurs we have to take AK out of his hand and shuffle the play order. |
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