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I remember seeing someone comment(Prock maybe?) on there being several mechanical difficulties to producing useful simulations including something called the random number problem. This stuck out as I wondered if it had anything to do with a small random number seed that led to the site being cracked years ago. If anyone could comment on the random number problem as it relates to simulations and/or any other problem I might run into while trying to write my own simulations, I would be thankful. If my memory is doing me a greater diservice than normal, and this makes no sense, please ignore me. Thanks, John |
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