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#1
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I didn't have stats on villain at the table, but they seems really laggy [looked up later to be 65/30/1 over 80ish hands].
Limit Holdem Ring game 6 players Converter Pre-flop: (6 players) Hero is Button with 9[img]/images/graemlins/spade.gif[/img] 9[img]/images/graemlins/club.gif[/img] UTG calls, UTG+1 calls, CO calls, <font color="#cc0000">Hero raises</font>, SB calls, <font color="#cc0000">BB 3-bets</font>, 2 folds, CO calls, Hero calls, SB calls. Flop: 8[img]/images/graemlins/diamond.gif[/img] 5[img]/images/graemlins/heart.gif[/img] 6[img]/images/graemlins/heart.gif[/img] (10SB, 4 players) SB checks, <font color="#cc0000">BB bets</font>, CO calls, Hero calls, SB calls. Turn: T[img]/images/graemlins/spade.gif[/img] (7BB, 4 players) SB checks, <font color="#cc0000">BB bets</font>, CO calls, Hero calls, SB calls. River: 3[img]/images/graemlins/diamond.gif[/img] (11BB, 4 players) SB checks, <font color="#cc0000">BB bets</font>, CO folds, Hero calls? I only called the flop because it was very drawy and the pot was large so I wasn't folding anyone at incorrectly, so I figured I'd call and reevaluate. The turn wasn't great but it wasn't the worst card I could have. I don't think it improved villain's range much and I think CO is just calling down with a draw. I plan to call down and get out if/when CO wakes up or if A/K draw comes through. With the river I stick to it and call. It feels like I should have put some more action in here somewhere. |
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