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#11
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[ QUOTE ]
Another note: Stars could do it like half volume based and half results based. I guess I mean they could set it up so you lose points if you do poorly. I'm not sure what the best ratio is though or whether thats even a good idea from a business standpoint. [/ QUOTE ] curtains, yes, i think that a few bright people should be able to come up with a way of making a system that actually shows something like sng skill or whatever. stars can decide if they want to have it be something close to "money won by playing sngs" or if they want it to be just a point accumulaton (which wouldn't gaurantee that a losing player doesn't win), or some other method of some sort. personally i dno, i mean, i think that a player who plays 5000 $200 sngs and makes like 20k should like, lose to a player who plays 5000 $10 sngs and wins $20k, etc, and i think that it would take me about 1/2 an hour or less to come up with a good formula for point distribution once presented with a few "rules" like: 1) same stakes, more profit, fewer games, wins 2) lower stakes more profit, same games, wins etc so i don't think stars should have a problem generating a system, regardless of if they want to make it competitive to party's (which of course is great for the cardroom because it inspires people to play 3k games in a month), or if they want some hybrid that is less volume based. i guess my point is that any system should take into account volume, but not make it the determining factor above say, winning money. citanul |
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