Re: TP + FD OOP facing turn raise from TAG. Shove?
Worm,
I think this is a perfect spot for him to bluff. He has position and no draws came through on the turn, so it's unlikely that I improved. If he gives me credit for being an observant player, he should think that I've noticed how tight he's been playing and may think a bluff has a good chance of taking down the pot. I might just be trying to rationalize a push though. What range do you give villain after his turn raise?
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