Re: Turn Decision
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Villain caps it (thinks for a while, says "Hmm, I guess I'll cap it"), and we all call.
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If villain is a bad player, this sort of speech ("oh I hate my hand so much now, but <sigh> I guess I should raise it") is usually the nuts. When the 6 pairs on the turn, I'd be really tempted to check-call it (CO clearly has overcards and will probably not overcall) since we have to call a raise to draw to our boat. I'd probably still call one more on the river (and hope he's fallen in love with his 78) because the pot is so big.
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