Re: Limits
Let's see... it's actually pretty simple. First thing it does is click the "T" button (for tourneys); then it clicks the "C" button. This should close all the trees.
Then it sends {UP} 7 times which ensures we get to the topmost tree.
Then it sends "which_game - 1" {DOWN} keys; for hole'em "which_game" is 1, so it sends zero down keystrokes.
Then it sends {Right} once to open the tree and then "which_limit" down keystrokes.
I don't really see how this could go wrong, but obviously it does...
Have you tried the work-around with SetKeyDelay?
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