Re: blitzing on third and long and the problem with poker forum advice
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Zero-sum two-player games are a lot different than multiplayer games. Many of the terms and concepts that we define/explain in our book apply ONLY to ZSTPG, and not to other situations, such as multiplayer, in a technical sense, although they are still useful for understanding various situations.
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It's a shame that there isn't more practical game theory discussion for poker situations. There really isn't much useful for me in this thread. It's kind of like a big game theory circle jerk.
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What I want to know is, where do they spread pot-limit ZSTPG against optimal opponents? I want in!
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