Re: AHK script for Party Poker SNGs - ALL-IN
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Okay I run into really annoying problem.
I use PartyPlanner and I 12-table with slight overlap. Today the tables started popping up like a [censored] pinball table (pinball tables pop up?). They moved on top of each other every time when there was action (any movement) on the table. So I had to shut down the script. What might cause this? Anyway to prevent this?
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I don't have overlap on my setup, but I did get some weird table flashing yesterday. Since then I've disabled the auto-close tables bit of code because it didn't seem to work properly and it seems to have got rid of the table flashing too. Try just putting a return statement right before this line: "; Now lets try closing the SNGs." and see if that fixes it.
I'll have to have another go at writing the table auto-close code to be safer (it didn't even work properly when I checked 10 times in a row if I wasn't at the table).
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Did that help? It seems that PartyPlanner and my script don't get on well together - I've never had any problems with PartyPlanner before and now it's started lagging the Party tables and crashing itself after an hour or so. [img]/images/graemlins/frown.gif[/img]
Juk [img]/images/graemlins/smile.gif[/img]
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