Re: Reading Players / Better Patterns
I'm guessing that "interface issues" will make it hard to get great information out of timing. There are a ton of things that can be happening around the remote player or even simply mousing errors or so forth... so there could be a lot of "noise" giving you false clues.
For example, when I play on my laptop, the darned touch pad gets finicky and sometimes I have to spend a second or two getting the mouse "on" the button so I can push it.
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