I didn't have stats on villain at the table, but they seems really laggy [looked up later to be 65/30/1 over 80ish hands].
Limit Holdem Ring game
6 players
Converter
Pre-flop: (
6 players) Hero is Button with 9[img]/images/graemlins/spade.gif[/img] 9[img]/images/graemlins/club.gif[/img]
UTG calls, UTG+1 calls, CO calls, <font color="#cc0000">Hero raises</font>, SB calls, <font color="#cc0000">BB 3-bets</font>,
2 folds, CO calls, Hero calls, SB calls.
Flop: 8[img]/images/graemlins/diamond.gif[/img] 5[img]/images/graemlins/heart.gif[/img] 6[img]/images/graemlins/heart.gif[/img] (
10SB, 4 players)
SB checks, <font color="#cc0000">BB bets</font>, CO calls, Hero calls, SB calls.
Turn: T[img]/images/graemlins/spade.gif[/img] (
7BB, 4 players)
SB checks, <font color="#cc0000">BB bets</font>, CO calls, Hero calls, SB calls.
River: 3[img]/images/graemlins/diamond.gif[/img] (
11BB, 4 players)
SB checks, <font color="#cc0000">BB bets</font>, CO folds, Hero calls?
I only called the flop because it was very drawy and the pot was large so I wasn't folding anyone at incorrectly, so I figured I'd call and reevaluate. The turn wasn't great but it wasn't the worst card I could have. I don't think it improved villain's range much and I think CO is just calling down with a draw. I plan to call down and get out if/when CO wakes up or if A/K draw comes through. With the river I stick to it and call.
It feels like I should have put some more action in here somewhere.