Re: New Poker Game Invention
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I just want to be careful about what I say. I wasn't trying to reinvent the wheel here. Let's just say it gives everyone what they want. It's extremely fun and allows tons of action. It gives an excellent player options to avoid variance and gives the gamblers/fish a great experience.
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How is it possible for it to allow excellent players to avoid variance and still give gamblers/fish a great experience? Something tells me that you don't have a clue.
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The vast majority of poker players think they are winners, but are actually losers, your game probably has to be designed in a way to maintain that illusion to make it popular, variance is a very important part of the build-up of that illusion.
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Right the reason I was trying to come up with a new type of game/structure was a way to solve or reduce many of the problems associated with current games.
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I still can't see how a game would have low variance AND be fun AND keep fish happy. One must asume that poor players constantly losing money but maybe we are taking it too far...
I suggest teaming up with a software developer and calling the game "veryfuncrazygame", right after you buy the website for "veryfuncrazygame". You gotta own the website of whatever you want to call it...and try to make it less than 7 characters...and sound chinese.
Developers have more incentive to help you than an established poker room, IMO. An established poker room has a bigger incentive to rip you off...all they gotta do is make a minor change and it's a whole new game in many instances.
If your serious, talk with a patent specialist (if this is even possible). They help you think of basic modifications that you need to patent as well, to prevent this kind of thing from happening.
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