Thread: FPHG available
View Single Post
  #650  
Old 09-04-2006, 09:30 PM
jukofyork jukofyork is offline
Senior Member
 
Join Date: Sep 2004
Location: Leeds, UK.
Posts: 2,551
Default Re: Steps required to use FPHG

[ QUOTE ]
[ QUOTE ]
i've been using .07b for a few weeks, 12 tables on either party or empire 24 hrs a day. its been running great and i've had no problems. it stays around 2% (sometimes spiking to at most 4%) CPU usage and 3.5 MB of RAM

[/ QUOTE ]

I think I'll give .7b a try here. It can't hurt. [img]/images/graemlins/smile.gif[/img]

[/ QUOTE ]
There isn't much difference between v6 and v7 (or v6b and v7b) [Empire check only], but if you are using v6a before then I would try v7b, as Mogobu optimized the code in both the 'b' versions and it might be significantly faster (hence use less CPU) [still not had much feedback, but I guess alot of people are using the 'b' versions?]. Only problem is the 'a' and 'b' versions use different default parameters for timing etc, so it pretty hard to compare them atm.

I am planning on completely overhauling FPHG (and the method it uses) soonish and it should hopefully work much better then.

Juk [img]/images/graemlins/smile.gif[/img]
Reply With Quote