Thread: Poker by Mail
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  #20  
Old 01-19-2006, 05:50 AM
lgas lgas is offline
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Join Date: Feb 2005
Posts: 568
Default Re: Poker by Mail

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I didn't miss the point. The idea of doing it by mail is ridiculous.

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It may very well be the case that playing poker by mail is ridiculous, but you the reason I said you missed the point is because you implied that if you took my idea to it's logical conclusion, it would be Party Poker. Whether or not you think the idea is any good, if you believe that, you missed the point I was trying to make -- specifically that doing this would enable to you get into a level of analysis on hands that you cannot acheive playing real poker.

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The majority of decisions are fairly obvious and the amount of time to communicate is absurd when you consider we're living in the Internet age.

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Your point about the majority of decisions being fairly obvious is a good one -- perhaps it would make more sense to only undergo this excercise with pre-arranged hands to study how different players would play them, or with hands that have already been played (e.g. hands that get posted on here) but where the people playing them out are not the original players (and obviously aren't already familiar with the hands).

As for the speed of communication in the internet age, that could be mitigated by using a different format than actual snail mail -- I think I already suggested e-mail in my original post, which would be orders of magnitude better than snail mail... and it could actually be instant messanger based too, where for the obvious decisions the hand would play very quickly, but then you get as long as you like for the less obvious ones. It could also just be a poker-site interface like party poker which is real time but with no time constraints -- which is basically what you suggest later.

Although one problem occurs to me in using something real-time but without time constraints, which is that if most of the decisions are fairly trivial and happen instantly, then suddenly you take a very long time to reply because you are running simulations, etc. that would essentially become a tell -- whereas if you were actually doing it by postal mail, or even email, or perhaps a site that acted as an intermediary, then there would be a minimum delay and limit this problem somewhat.

Of course the other idea that was posted later in the thread where you send out a bunch of hands at once might help too -- if you did that and basically put a 24 hr (or 48 or 72 or whatever) time limit on it, then posted the next stage of the hand every 24+1 hrs, (or 48+1, etc) that would eliminate any chance of time based tells.

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If you want to study the play of poker, experience is massively important, and I don't see how your idea provides much improvement over post-hand analysis.

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I agree with you that actual play and experience are essential for becomming a better player, and as I acknowledged in a later post, I guess perhaps this idea does not provide too much improvement, but the thing that originally got me thinking about this was a book on game theory I was reading that had a section where discussed a mechanism for finding pareto-optimal equilibriums in complex situations which while not directly applicable to poker, made me start thinking about how you could do a thorough analysis of a hand at each step through the hand if you only had enough time... (perhaps ala Harrington's SHAL) which got me wondering how often doing an analysis like that in the middle of a hand would lead to a surprising decision... the answer may be rarely or never... but I thought that if the results were surprising even occasionally that it might be interesting to try to find a way to structure a game of poker in such a way that doing these types of in-depth analyses would be the norm rather than the exception.

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If you want to be able to play poker with friends on an infinite time bank, just use one of the bajillion private poker clients availible on the net. Most are free and even open source and it won't take you a month to play a trivial hand.

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I'm not interesting playing on an infinite time bank just for the sake of playing, but this is actually a good idea for how to do the original idea.

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I'm sorry if it's insulting, but this is just one of the most ridiculous ideas I've seen in a long time.

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I don't find it insulting -- I was just throwing out an idea to see if anyone else found it interesting or not... if you think it's ridiculous, that's cool, you are entitled to have that opinion, and if you had just said "this is the stupidiest most ridiculous thing I've heard in a long time" I wouldn't even have responded, but in the sarcastic comment about calling it party poker it actually seemed that you had missed the point, so I just tried to clear up what I what I thought you had missed.

Initially I also thought that it was kind of pointless to reply if you were just going to be negative, but I subsequently realized that "this is a stupid idea" feedback is valuable as well... and now after this post I'm actually glad you replied because your subsequent re-reply actually contained some constructive ideas and thoughts that contributed value to the thread.

As an aside I don't know whether to point to the RGP stuff as evidence that my idea is actually valuable, or that you're right and it's ridiculous [img]/images/graemlins/smile.gif[/img]
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