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-   -   New AHK Script: Ongame Mod Starter (http://archives1.twoplustwo.com/showthread.php?t=475604)

chris228 08-12-2007 11:36 AM

New AHK Script: Ongame Mod Starter
 
Hi

I wrote a little script that makes starting a modded ongame client easier.

You can find it at Overcards.

teddyFBI 08-12-2007 01:57 PM

Re: New AHK Script: Ongame Mod Starter
 
at first glance i like it.

But can u explain what the following option means/does? i'm not quite clear:

Using the login window for detection if the client has started ( 1 = enabled, 0 = disabled )
UseLogin=0

chris228 08-12-2007 02:26 PM

Re: New AHK Script: Ongame Mod Starter
 
I wrote a non-public version of this script a few weeks ago and used as criterion for copying the login window.

In order to make the public version easier compatible with more skins I totaly rewrote the script and made the detection based on the lobby title (this info was easier to get than the exact title of the login window without installing the clients - the login titles in the script are just guessed, except for Eurobet [img]/images/graemlins/wink.gif[/img]).

One drawback of the lobby detection is that the final lobby title appers later than the login window. I am not sure if you have perhaps now the opportunity to open a table before all files are copied. If this sould be the case you can switch with this option to the dection based on the login window.

chris228 08-15-2007 08:11 AM

Re: New AHK Script: Ongame Mod Starter
 
I uploaded a new version:

v0.70
Added support for Betson
Automatic backup of the original graphic files your mod will overwrite

Note: The UseLogin option is gone.

MoP_86 08-21-2007 05:24 PM

Re: New AHK Script: Ongame Mod Starter
 
Why the hell can't I get this to work?...

I changed the path to pokerroom.exe and replaced my old graphics with the new ones but still nothing?...

chris228 08-22-2007 11:21 AM

Re: New AHK Script: Ongame Mod Starter
 
Did you put the moded images in a folder \mod within the graphics folder?

Can you plz give me the three windows titles as i requested on the overcards site, so I can see if these lines are wrong in the script?

MoP_86 08-22-2007 12:29 PM

Re: New AHK Script: Ongame Mod Starter
 
ok I didnt have the images in a folder names /mod.... its works now... thanks for your help!

chris228 08-23-2007 11:27 AM

Re: New AHK Script: Ongame Mod Starter
 
New version is up:

v0.75
Added: Check if the path to your Ongame client is correct.
Added: Check if the table/card mod is present.
Removed: Backup all option

MoP_86 08-23-2007 04:08 PM

Re: New AHK Script: Ongame Mod Starter
 
Hey when i use this script I have to go into preferences everytime i start pokerroom to change the options to "show no avatars" and "show stack amount"

Is there anyway to get around this?

chris228 08-23-2007 06:05 PM

Re: New AHK Script: Ongame Mod Starter
 
Hm. Sorry, but I can't see how the script could cause this problems.

Does your clients gets updated if you lunch PR through the script? But even if this is the case I don't think this is the reason.

chris228 08-25-2007 01:13 PM

Re: New AHK Script: Ongame Mod Starter
 
New version is up. Beside adding clients, I thinks now its "final".

v0.80
Added: Creation of needed settings on first execution of the script. No more need to edit the script directly.

You can find it agian at Overcards.com

alchemik 08-26-2007 10:17 PM

Re: New AHK Script: Ongame Mod Starter
 
Hi

I'm not good in computers so I have probably stupid qestion:

Could someone explain me what should I do to change my table and cards look? dont understand an all how to use scrips, what does make path..... means...

if it,s possible step by step pls

help please

chris228 08-27-2007 09:04 AM

Re: New AHK Script: Ongame Mod Starter
 
Download AHK and v0.80 of the script. On the first start it asks for all settings (no need for editing the script anymore) and lets you select the modded files. Should be realy easy.

Hazud 08-28-2007 10:42 PM

Re: New AHK Script: Ongame Mod Starter
 
I like this script, However should it not replace mod-files with originals when closing the client??

If it should, then its not working on betsson.
If it shouldnt then this feature would be nice.

(BTW, since you work with ongame scripts could you fix the betpot-script for ongame on overcards? Problems with comma instead of period for lowstakes)
betpot-script thread on 2+2

chris228 08-29-2007 01:40 PM

Re: New AHK Script: Ongame Mod Starter
 
The script copies the orginal files to the graphics folder when you lunch the script (before the start of the client), so the ongame client should only gets updated if there are really new clients file online. erhaps have a a backup of outdated original files, if the clients gets updated on every start up. So delete all of your files in the originals folder. On the next start up the script makes automaticly a backup of the necessary files.
Therefore I see no need for copying the original files back after closing the client. This would als cause the script to ran alle the time in background while yo play and checking every few seconds if you closed the client.

I have at the moment very few time, due to a diploma test in three weaks. Perhaps I have a look at the betpot script onthe weekend but I can't promise it.

Hazud 08-29-2007 02:33 PM

Re: New AHK Script: Ongame Mod Starter
 
[ QUOTE ]
The script copies the orginal files to the graphics folder when you lunch the script (before the start of the client), so the ongame client should only gets updated if there are really new clients file online. erhaps have a a backup of outdated original files, if the clients gets updated on every start up. So delete all of your files in the originals folder. On the next start up the script makes automaticly a backup of the necessary files.
Therefore I see no need for copying the original files back after closing the client. This would als cause the script to ran alle the time in background while yo play and checking every few seconds if you closed the client.

I have at the moment very few time, due to a diploma test in three weaks. Perhaps I have a look at the betpot script onthe weekend but I can't promise it.

[/ QUOTE ]

Great! got the modscript working perfectly now. I was missing some files in the originals folder.

Thanks for your script and hard work.

GL with your studies. [img]/images/graemlins/laugh.gif[/img]

teddyFBI 09-21-2007 04:52 PM

Re: New AHK Script: Ongame Mod Starter
 
Hey Chris -- I was happily using v. 0.5 of this script; I see you are now up to v. .81 but I'm confused because I play on more than 1 Ongame site: Hollywood and Eurobet.

I see v. 0.81 is supposed to automatically detect which skin you're using, is that right? But if that's the case, how do I create two separate .ahk files, one that I run when I want to play on Hollywood and one that i want to play on Eurobet?

Some9 10-23-2007 01:34 PM

Re: New AHK Script: Ongame Mod Starter
 
awesome!

I also got teh same question as teddy. Would be cool if at startup of the script I could choose which ongame site I want to start running.

again nice work

chris228 10-23-2007 01:54 PM

Re: New AHK Script: Ongame Mod Starter
 
If you start the script the first time a standard windows-"search file" window appears, where you have to select the "startXXX.exe" of your client. The path to the .exe will than be stored in a "OngameMODStarter.ini" and be read from there on further starts of the script.

The easiest way for using the script at multiple sites is to make a own folder for sperate OngameMODStarter.ahk/.ini combinations.

MonkeyDonkey 11-01-2007 12:04 PM

Re: New AHK Script: Ongame Mod Starter
 
Hello!

Can someone tell me how I get this script working? I am tried many times but its not still working. STEP BY STEP instruction, please!

I am using Mansion. I have copied the moded files in Mod folder which is in Graphic folder, and I am also moved the normal graphic files in Original folder which is also in Graphic folder.
Then I using the script and it work and it greated "OngameMODStarter" file. When I opened the clien using this file, it opens but the tables are normal and cards too...

What I did wrong?

MonkeyDonkey 11-01-2007 12:40 PM

Re: New AHK Script: Ongame Mod Starter
 
[ QUOTE ]
Hello!

Can someone tell me how I get this script working? I am tried many times but its not still working. STEP BY STEP instruction, please!

I am using Mansion. I have copied the moded files in Mod folder which is in Graphic folder, and I am also moved the normal graphic files in Original folder which is also in Graphic folder.
Then I using the script and it work and it greated "OngameMODStarter" file. When I opened the clien using this file, it opens but the tables are normal and cards too...

What I did wrong?

[/ QUOTE ]

Even I am using the script the client downloads automatically these "normal" graphic files into the Graphic folder...

I tried this script also Betsson but it didnt work.

Please someone help me! [img]/images/graemlins/ooo.gif[/img] [img]/images/graemlins/ooo.gif[/img]

Mat 11-05-2007 02:19 PM

Re: New AHK Script: Ongame Mod Starter
 
Hello, could you add suport for the Winamax client in the next release please ?

chris228 11-05-2007 03:40 PM

Re: New AHK Script: Ongame Mod Starter
 
I dont play at this skin, so give me please the lines I requested on the overcards page. Than it should be no problem.

-Chris

Mat 11-06-2007 12:07 PM

Re: New AHK Script: Ongame Mod Starter
 
[ QUOTE ]
I dont play at this skin, so give me please the lines I requested on the overcards page. Than it should be no problem.

-Chris

[/ QUOTE ]

Ok

Title of the login window : Winamax Poker Login

Title of the lobby after the login : Winamax Poker - Welcome (my screen name)!

Title of the Welcome/News window : News

Hope it helps.

chris228 11-07-2007 03:51 PM

Re: New AHK Script: Ongame Mod Starter
 
New version is up. I hope it works.

-Chris

Mat 11-07-2007 04:10 PM

Re: New AHK Script: Ongame Mod Starter
 
Yeah it works great, thank you.


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