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DeMonster (New AHK Script)
DeMonster will completely eliminate the Monster Jackpot, Slider & Popup windows on PartyPoker. The Monster Jackpot slider consumes a lot of CPU; running DeMonster and auto-pinning each slider will regain this CPU and increase performance of the PartyPoker application.
No need for 1x1 blank images, this script will work with Party's default images as well as modified images. Default settings will: 1. Auto close Monster popups when joining a Monster table 2. Pin all monster jackpot sliders on Monster tables 3. Disable & Hide monster jackpot on Monster tables Download script & view details at the DeMonster Wiki Page http://overcards.com/wiki/moin.cgi/DeMonster |
Re: DeMonster (New AHK Script)
Note: Credit goes to Adde & Roland who I reused a lot of code from their various scripts. I also stole Adde's Wiki page template & wording. I hope you do not mind...
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Re: DeMonster (New AHK Script)
[ QUOTE ]
Note: Credit goes to Adde & Roland who I reused a lot of code from their various scripts. I also stole Adde's Wiki page template & wording. I hope you do not mind... [/ QUOTE ] Oh no, I don't mind. Nice script btw, rather creative. I will surely use it when I return to Party. Of course, that won't happen until they get rid of this monster madness, so I guess I won't be using your script; no offense. [img]/images/graemlins/wink.gif[/img] Adde |
Re: DeMonster (New AHK Script)
[ QUOTE ]
I hope you do not mind... [/ QUOTE ] Me neither ( but I couldn't spot any of my code anyway [img]/images/graemlins/frown.gif[/img] ). |
Re: DeMonster (New AHK Script)
thanks good script
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Re: DeMonster (New AHK Script)
Very nicely done, AP10.
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Re: DeMonster (New AHK Script)
[ QUOTE ]
Me neither ( but I couldn't spot any of my code anyway [img]/images/graemlins/frown.gif[/img] ). [/ QUOTE ] If I didnt directly reuse your "Roland Functions" or other code; I definitely used your scripts to learn from. Two days ago I had never written an AHK script. I'm a computer engineer (in my other life) so hopefully I'm a quick learner [img]/images/graemlins/wink.gif[/img] Thanks everyone...I hope you find this as useful as I do. |
Re: DeMonster (New AHK Script)
I was just kidding about my code, I don't really care either way [img]/images/graemlins/wink.gif[/img]
[ QUOTE ] Two days ago I had never written an AHK script [/ QUOTE ] [ QUOTE ] so hopefully I'm a quick learner [/ QUOTE ] Granted. Oh, and uh, welcome the club I guess [img]/images/graemlins/smile.gif[/img] |
Re: DeMonster (New AHK Script)
Thank you APerfect, needed that one badly.
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Re: DeMonster (New AHK Script)
Would it be possible to add to it, the facility to remove the damn counter thing from the lobby, too? It really pisses me off.
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Re: DeMonster (New AHK Script)
I am getting an error when trying to run this. The message is:
Error at line 52 Line Text: #NoEnv Error: This line does not contain a recognized action The program will exit. Any idea how to correct? |
Re: DeMonster (New AHK Script)
Update AHK.
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Re: DeMonster (New AHK Script)
the script doesnt work for me I see the icon right under but it does nothing
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Re: DeMonster (New AHK Script)
[ QUOTE ]
Would it be possible to add to it, the facility to remove the damn counter thing from the lobby, too? It really pisses me off. [/ QUOTE ] Yeah, I was actually thinking about this yesterday. I'll get an updated copy out shortly with this feature; although I think I'll have it disabled by default so you will need to set the correct value to (1). |
Re: DeMonster (New AHK Script)
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the script doesnt work for me I see the icon right under but it does nothing [/ QUOTE ] I'm going to apologize right now. I am no AHK expert so I dont have much experience trying to resolve these types of issues. Lets try a couple of things: 1. Make sure you have the latest AHK 2. Re-copy the script into a text file and save. Maybe someone else has another suggestion...I see no reason why it wouldnt be working for you. |
Re: DeMonster (New AHK Script)
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the script doesnt work for me I see the icon right under but it does nothing [/ QUOTE ] Make sure you have a monster table opened. Run the script. Right-click systray icon and choose Open. Copy all text in that window and post here so we can check it out. Adde |
Re: DeMonster (New AHK Script)
Released v1.0.1
Added ability to disable/hide the lobby jackpot (disabled by default) To enable set: dm_hide_lobby_jackpot = 1 |
Re: DeMonster (New AHK Script)
[ QUOTE ]
Released v1.0.1 Added ability to disable/hide the lobby jackpot (disabled by default) To enable set: dm_hide_lobby_jackpot = 1 [/ QUOTE ] Yay! You're my hero, thanks [img]/images/graemlins/smile.gif[/img] Did anyone create a script for the other one on the lobby, below the Monster one, do you know? |
Re: DeMonster (New AHK Script)
Ah, it got rid of the lot for me - one small problem though - the down green 'arrow' has vanished also, so I can't get rid of the scrolling picture/text/nonsense below the balance and party points..!
(The bit that goes 'Expand Page' and then leaves you with Status, Redeem and so on buttons underneath). |
Re: DeMonster (New AHK Script)
[ QUOTE ]
Ah, it got rid of the lot for me - one small problem though - the down green 'arrow' has vanished also, so I can't get rid of the scrolling picture/text/nonsense below the balance and party points..! (The bit that goes 'Expand Page' and then leaves you with Status, Redeem and so on buttons underneath). [/ QUOTE ] Yeah, that should take care of both jackpot counters. As for the down arrow, I'll take a look at it and see what I can do. Worst case, I can probably throw in another variable to remove that if I cant get the arrow back w/out the jackpots... |
Re: DeMonster (New AHK Script)
That would be cool, it's no big deal as I can just press the down arrow and then run DeMonster for the time being, would be cool though as Party tends to crash or go mental with the buttons, so restarting it is an oft-occuring syndrome at present [img]/images/graemlins/frown.gif[/img]
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Re: DeMonster (New AHK Script)
Wow
Just wow Thank you edit: I edited the images to 1x1 pixel (except the pin) back when monster first came out. Will this still work? |
Re: DeMonster (New AHK Script)
n/m
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Re: DeMonster (New AHK Script)
[ QUOTE ]
I edited the images to 1x1 pixel (except the pin) back when monster first came out. Will this still work? [/ QUOTE ] It will work with 1x1 pixel images, the default party images or any other type of image [img]/images/graemlins/smile.gif[/img] |
Re: DeMonster (New AHK Script)
6 tables w/no sliding jackpot thing makes me happy.
thank you. |
Re: DeMonster (New AHK Script)
tigerite, I just double checked and I still have my green down arrow to minimize the news & events section. Please double check or maybe I am just confused...
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Re: DeMonster (New AHK Script)
It only disappears sometimes and not others, I don't know why that is.. it seems like when you have the script running already and THEN run Party, the green down arrow thing disappears, but not the other way around?
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Re: DeMonster (New AHK Script)
Released v1.0.2
1. Fixed missing down arrow when removing lobby jackpots 2. Added option to auto minimize lobby News & Events (disabled by default) To enable set: dm_minimize_lobby_news = 1 |
Re: DeMonster (New AHK Script)
Thanks [img]/images/graemlins/smile.gif[/img] You're a star.
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Re: DeMonster (New AHK Script)
Thanks APerfect... This is indeed a great service to our sanity [img]/images/graemlins/smile.gif[/img]
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Re: DeMonster (New AHK Script)
This is great, Cheers
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Re: DeMonster (New AHK Script)
[ QUOTE ]
[ QUOTE ] the script doesnt work for me I see the icon right under but it does nothing [/ QUOTE ] Make sure you have a monster table opened. Run the script. Right-click systray icon and choose Open. Copy all text in that window and post here so we can check it out. Adde [/ QUOTE ] ty |
Re: DeMonster (New AHK Script)
FYI: I will be out of town on vacation today through Thurs. 8/11. Any feature requests will need to wait until I get back. If you are having any problems feel free to post them in this thread and hopefully someone can help. If not, I will help you when I return.
Best of luck, APerfect10 |
Re: DeMonster (New AHK Script)
[ QUOTE ]
DeMonster will completely eliminate the Monster Jackpot, Slider & Popup windows on PartyPoker. The Monster Jackpot slider consumes a lot of CPU; running DeMonster and auto-pinning each slider will regain this CPU and increase performance of the PartyPoker application. [/ QUOTE ] I love you and I want my future wife to have your babies. |
Re: DeMonster (New AHK Script)
[ QUOTE ]
I love you and I want my future wife to have your babies. [/ QUOTE ] works well! hated those pop-ups ty |
Re: DeMonster (New AHK Script)
I don't know the first thing about AHK. It seems this is the only way to run this script to use the DeMonster thing, correct?
Does anybody have a dummy-list of instructions that I can follow to use AHK and get this script to work? |
Re: DeMonster (New AHK Script)
Thank you so much for the time/effort put into this.
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Re: DeMonster (New AHK Script)
[ QUOTE ]
Thank you so much for the time/effort put into this. [/ QUOTE ] |
Re: DeMonster (New AHK Script)
[ QUOTE ]
I don't know the first thing about AHK. It seems this is the only way to run this script to use the DeMonster thing, correct? Does anybody have a dummy-list of instructions that I can follow to use AHK and get this script to work? [/ QUOTE ] You're not alone. I would guess that there are many people who would find an "AHK Script For Dummies" very useful. Can someone please help us? Now I have no wife or girlfriend to offer as trade (and I'm pretty sure that offering up myself would not achieve the desired results!) What I can promise those who reply is that any helpful information will be very much appriecated, and you will have earned my deepest respect for your time spent in this regard. Thanks Again! |
Re: DeMonster (New AHK Script)
[ QUOTE ]
I don't know the first thing about AHK. It seems this is the only way to run this script to use the DeMonster thing, correct? Does anybody have a dummy-list of instructions that I can follow to use AHK and get this script to work? [/ QUOTE ] http://overcards.com/wiki/moin.cgi/AutoHotKey |
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