![]() |
Continuing a slowplay through the turn
The table is generally loose, and full of weak players.
So I flop a strong hand which turns into a monster, and the player to my immediate right donks out. I'm pretty sure my flop call was the right decision given the amount of players still in the pot, the strength of my hand, and the liklihood that most of these weak players would peel one off, having caught a piece of the flop. Now for the turn. Do you call again, hoping for overcalls, or do I let loose with a raise at this point? How many overcalls do I need from my opponents to make this a better play than raising? Assume that if I call the turn, the villian will bet again giving me an opportunity to raise the river. PokerStars 0.25/0.50 Hold'em (10 handed) Hand History Converter Tool from FlopTurnRiver.com (Format: 2+2 Forums) Preflop: Hero is MP3 with J[img]/images/graemlins/club.gif[/img], A[img]/images/graemlins/diamond.gif[/img]. UTG calls, <font color="#666666">1 fold</font>, UTG+2 calls, MP1 calls, MP2 calls, <font color="#CC3333">Hero raises</font>, <font color="#666666">2 folds</font>, SB calls, <font color="#666666">1 fold</font>, UTG calls, UTG+2 calls, MP1 calls, MP2 calls. Flop: (13 SB) J[img]/images/graemlins/spade.gif[/img], A[img]/images/graemlins/heart.gif[/img], 7[img]/images/graemlins/diamond.gif[/img] <font color="#0000FF">(6 players)</font> SB checks, UTG checks, UTG+2 checks, MP1 checks, <font color="#CC3333">MP2 bets</font>, Hero calls, SB folds, UTG calls, UTG+2 calls, MP1 calls. Turn: (9 BB) J[img]/images/graemlins/diamond.gif[/img] <font color="#0000FF">(5 players)</font> UTG checks, UTG+2 checks, MP1 checks, <font color="#CC3333">MP2 bets</font>, Hero... |
Re: Continuing a slowplay through the turn
Are you fracking kidding me? Do you not like money? .25/.50 is not the time to be worrying about over calls, raise the flop and hope MP2 3-bets. Hope he has J7.
|
Re: Continuing a slowplay through the turn
Good heavens raise at some point.
|
Re: Continuing a slowplay through the turn
*sigh*
Sorry, I don't really have time to address your questions; I'm devoting all my mental abilities to advising another player on how to play quad aces. I should be done with his question and on to yours in about a week. [ QUOTE ] Now for the turn. Do you call again, hoping for overcalls, or do I let loose with a raise at this point? How many overcalls do I need from my opponents to make this a better play than raising? Assume that if I call the turn, the villian will bet again giving me an opportunity to raise the river. [/ QUOTE ] Do you realize this is simple math? If the original bettor will call your raise on the turn, but nobody else will, and then he'll check/fold the river when you bet, how many bets will you make? So, how many overcallers on the turn do you need to make going for overcalls the better play? If one (or more) of the players yet to act behind you will call your turn raise and river bet if they're holding an ace, how many overcallers do you need? If you think that all four of your opponents will call turn and river bets from the player on your right if you just call, how many need to fold to your raise to make raising wrong? |
Re: Continuing a slowplay through the turn
[ QUOTE ]
The table is generally loose, and full of weak players. ....liklihood that most of these weak players would peel one off, having caught a piece of the flop. [/ QUOTE ] If they are loose, you have more reaason to raise this since they will call anyhow. [ QUOTE ] I'm pretty sure my flop call was the right decision [/ QUOTE ] If you are not going to AT LEAST raise the turn, you should have just folded the flop. |
Re: Continuing a slowplay through the turn
[ QUOTE ]
If you are not going to AT LEAST raise the turn, you should have just folded the flop. [/ QUOTE ] This may be the stupidest thing I have ever read on this board, and that is saying a lot. |
Re: Continuing a slowplay through the turn
And from OP's reply to another post:
[ QUOTE ] umm, yeah, are you afraid to make money here? [/ QUOTE ] |
Re: Continuing a slowplay through the turn
Okay, I can't say I didn't ask for this. I needed a good smack back into reality since I was thinking this way.
|
Re: Continuing a slowplay through the turn
[ QUOTE ]
[ QUOTE ] If you are not going to AT LEAST raise the turn, you should have just folded the flop. [/ QUOTE ] This may be the stupidest thing I have ever read on this board, and that is saying a lot. [/ QUOTE ] Tongue in cheek Boz... Edit: and you are right, the math is simple. |
Re: Continuing a slowplay through the turn
"Bet it, and they will call."
|
Re: Continuing a slowplay through the turn
Why has no one pointed out that he needs to raise the flop, not because he has such a strong hand, but to fold gutshots and other weak draws that will beat him if they come (or force them to call with bad odds)???? Look, it is 5 handed and was raised preflop - the pot is already large, and believe it or not, your hand is vulnurable on the flop. Anyone holding QT, KT, 89, and T8 is getting 14-1 immediate odds if you just call the flop. Or how about someone with a 7, or a smaller pocket pair??? They need about 1-22 but if they get 14 or 15 SB - 1 SB, so they have the implied odds to call. Two pair is not a monster (even top 2) in a large multiway pot - even on a fairly uncoordinated board.
Someone please tell me if I'm wrong about this - I'm a new player and if I'm wrong, I'd like to know why. But this just seems obvious to me. |
Re: Continuing a slowplay through the turn
I am raising this flop against 5 opponents. You probably wont fold gutshots anyway but you make them pay 8 to 1 to draw to it.
|
Re: Continuing a slowplay through the turn
raise the flop.
raise the turn. |
| All times are GMT -4. The time now is 01:35 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.