Quote: Don't know if Diablo II should have made the list, but Diablo I certainly should have.
W/ Diablo 1 nothing distinguished the types of characters. The different skills each possessed in D2 was so much better, and the addition of 2 more classes w/ the expansion plus being able to equip your mercenary made it even more addicting.
Which was neat, but they lost the atmosphere that Diablo I had, which is what made the game in the first place.
I mean the Diablo combat sucks anyhow, so giving me 50 different ways to hack up a bunch of sprites wasn't nearly as important as keeping that suspenseful and dark setting.
I imagine it also depends on previous RPGs you've played, etc. I was playing Everquest heavily at the time so none of the class stuff seemed like a very big deal.
Jesus christ, Tetris #2? that game really wasn't very fun. I could play that on my F'ing TI-83 calculator. This list has been considerably bad. I mean I understand Tetris has "withstood the test of time" but so has computer solitaire.