Borodog
10-30-2006, 12:50 AM
This got zero play in OOT, and I have no idea why, because it is SO AMAZINGLY COOL.
Plasma Pong (http://www.plasmapong.com)
This is the classic game of pong embedded in a real-time computational fluid dynamics engine. Hold the left mouse button down to send out a jet of plasma from your paddle, or hold the right mouse button down to suck the ball into your paddle before releasing it with an explosive shockwave.
My record is level 20.
Also, be sure to play in the sandbox mode. Put it on particle mode (lower left corner) and inject a bunch of particles into the flow. In normal mode the left button "stirs" the velocity field, whereas the right button injects dye into the flow.
Oh yeah, make sure you turn vorticity on in the sandbox mode, as it allows vortices to stay coherent.
I am absolutely AMAZED at this thing. I would not have believed that a CFD engine could run that fast in real-time and look so good. I read the paper this thing is based on, and it is [censored] brilliant how they got it to look so good and be stable at arbitrary time step. The scheme is so incredible simple, but looks to incredibly good. It's one of those things where you really want to smack yourself in the head and say, "Why the [censored] didn't I think of that?"
Plasma Pong (http://www.plasmapong.com)
This is the classic game of pong embedded in a real-time computational fluid dynamics engine. Hold the left mouse button down to send out a jet of plasma from your paddle, or hold the right mouse button down to suck the ball into your paddle before releasing it with an explosive shockwave.
My record is level 20.
Also, be sure to play in the sandbox mode. Put it on particle mode (lower left corner) and inject a bunch of particles into the flow. In normal mode the left button "stirs" the velocity field, whereas the right button injects dye into the flow.
Oh yeah, make sure you turn vorticity on in the sandbox mode, as it allows vortices to stay coherent.
I am absolutely AMAZED at this thing. I would not have believed that a CFD engine could run that fast in real-time and look so good. I read the paper this thing is based on, and it is [censored] brilliant how they got it to look so good and be stable at arbitrary time step. The scheme is so incredible simple, but looks to incredibly good. It's one of those things where you really want to smack yourself in the head and say, "Why the [censored] didn't I think of that?"